How do you mirror a flipbook sprite when moving opposite direction?

Hay guys. i have set up a blueprint for a moving snail for my 2D sidescroller game which has a set path it follows (between 2 points), the only problem is that i cant get it to mirror the flipbook when walking the opposite direction so it just ends up doing the moonwalk which i don’t want :s, do any of you guys know how to sort this problem out, iv been playing around with it for quite a while now trying different things but seeing as im not too advanced with blueprints im finding it very difficult :, i have done the walking via a timeline animation with two points in the world