I have two UE5 applications (Master and Slave) that talk via OSC.
Both need to place their application window in a given rectangle. That’s done in C++ exposint the function to BPs using a BlueprintFunctionLibrary. I did that in the Master, now I want to migrate it in the Slave too.
I expected to find “Asset actions/Migrate” but no.
So, how do you do that? I seem not being able to find resources about this topic…
Thanks.
You just have to copy the .cpp and .h files in the source folder of the other project.
You will probably need to repace OLDPROJECT_API with NEWPROJECT_API in the class declaration.
My advice for function libraries is to create a plugin so that you can move it between projects more easily
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Thanks, I’ll do that.
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