How Do you manage project in teams?

How do you manage projects in teams?

In Unreal it is nice to have a bibliothek with characters, animations, blueprints, models, Sounds, ect.
In a Team there will work together at different assets.

But how do you share content and how do you plan who develope what asset?

Is it possible to lay down assets in a cloud and sync it with the project folder?
So every time a team memebr make changes at a model, animation or blueprint automatically update in every Unreal Installation Project Folder of each team member.

What is you way?
Please help - thanks

Search around for “source control”.

Perforce is the best and Unreal Engine 4 has native plugin for that. :slight_smile:

Perforce looks great.
Thank you for fast reply :slight_smile:

But I am a hobby user and thinking about a open source project.

Is there a free app for that?

Searching for Source Control - a great tip
Thanks.

Found:
Unreal Editor supports source control, allowing teams to coordinate their game development and design efforts, as well as handling version control.

Will searching again…

BitBucket lets you use 2gb cloud storage, and has a nice client (SourceTree).
Assembla offers more storage but is expensive (2 people cost like 42 per month.)
GitHub offers like 5gb for 7$ each month or 15gb for 15$

Helix Cloud is currently in beta (from the developer of Perforce)

When you have a small team you also could work with GoogleDrive (15gb), but no source control. Hence you need to learn to upload and maintain your master branch based on submitted update packages.

Thank you :slight_smile:

+1 for that
Especially for small teams this will work very well + it’s free -> we use this way for our game jam projects :slight_smile: