How do you make things into solids

I have some things from the starter content and I want to make them solid. Currently if you run towards it you go straight through it I need help.

Change the collision of the static mesh to Block whichever channel you need.

which channel is the channel for the default character/mesh?

Pawn, most likely. You can check the capsule on the character, for example.

for sum reason that doesn’t work is their anything else I can try?

Make sure both objects block each other. There’s nothing more to it, really. That’s it. Sorry

If you want more detailed help, you’ll need to include more details - screenshots of both objects’ collision setups - and their collision boxes, too.

Here’s the primer for the collision:

o.k. thanks.