How do you make the cameras visible in game mode?

Is there a way to make cameras or cine cameras visible when in game mode? (PIE, simulate or editor window)

I’m doing some virtual production where the cameras are driven around by vive trackers or by blueprint scripts, I need to be able to see the cameras when the game is running so I can be sure they are in the right places and moving correctly. I looked over the properties of the camera and couldn’t find anything that does this.

If you don’t have too many cameras, you can find the static mesh that editor using for cameras, attach it to the camera. Not the proper way, I know, but it is a solution