I’m just starting to learn unreal 4, and i’ve gotten a bit far, but i cannot for the life of me figure out how to make caves. You’d think it’d be as simple as making a hole in the ground, but no it isn’t.
That’s basically what you’d do. Make a hole in the landscape with the Lanscape Visibility Tool and then create a cave either from several static meshes (rocks, cliffs) or a single cave mesh.
Well the thing is i want to make a dungeon, but i want to put it inside a cave. Is there a tutorial for this?
Does it have to be open level? Maybe there’s a break point where you can build it in a new level with meshes rather that connected to your landscape?