I am trying to create a game where the enemy slowly stalks the player everywhere they go even if they try to hide from it. Does anyone have some basic examples on how to program this type of action with using the nodes?
There are many ways you could do it. One of the ways that Epic proposed for this is to use EQS system. Do some research on this topic and it will help you a lot. It’s not really for beginners but it is a solution to that.
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Hey @bluealienchick!
To add on a bit more, here is a non-Epic affiliated very simple setup using the AI behavior tree for a simple starter approach while you move toward the more advanced solution.
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