How do you make a static camera infinitely move forward

Does anyone know how to make a static camera infinitely move forward like in a cinematic cutscene type way?.

you could do this in blueprints, by using Add Movement Input node the camera’s blueprint

or you could do it in a cinematic way using sequencer, which is UE4’s way to do cutscenes (and it can also move things about). Just check on youtube, there is a plethora of tutorials :wink:

if… after some research… you are still having any trouble, post here and I’ll help you out

Hey there, just create an actor with a camera and on tick do this:

Change the value 10 to increase or decrease the speed of movement.