Does anyone know how to make a static camera infinitely move forward like in a cinematic cutscene type way?.
you could do this in blueprints, by using Add Movement Input node the camera’s blueprint
or you could do it in a cinematic way using sequencer, which is UE4’s way to do cutscenes (and it can also move things about). Just check on youtube, there is a plethora of tutorials
if… after some research… you are still having any trouble, post here and I’ll help you out