How do you make a pyramid?

I’m guessing i need to make triangles, but i don’t know how to make them. Can anyone help me out?

With a 3d modeling program or a geometry brush actor or a procedural mesh component?

Modeling program: https://www.wikihow.com/Make-a-Pyramid-in-Blender

Geometry brushes: https://docs.unrealengine.com/en-US/Engine/Actors/Brushes/index.html

Procedural mesh: https://answers.unrealengine.com/questions/970418/create-mesh-and-apply-material.html

Vertices and triangles for building a 4-side pyramid (with no bottom polygon) for a procedural mesh component:

Result:

307024-1.jpg

Do you actually want to make one? There are two kinds in the starter content:

307055-pyramid.jpg

How did I miss those?

:slight_smile:

Mind you, it really does depends on the OP’s meaning…

The VREditor > Basic Meshes has those beauties:

My favourite placeholders. Sports a fancy pyramid.