How do you make a pyramid?

I’m guessing i need to make triangles, but i don’t know how to make them. Can anyone help me out?

With a 3d modeling program or a geometry brush actor or a procedural mesh component?

Modeling program:

Geometry brushes:

Procedural mesh:

Vertices and triangles for building a 4-side pyramid (with no bottom polygon) for a procedural mesh component:



Do you actually want to make one? There are two kinds in the starter content:


How did I miss those?


Mind you, it really does depends on the OP’s meaning…

The VREditor > Basic Meshes has those beauties:

My favourite placeholders. Sports a fancy pyramid.