I made a 2 year basic classes on UE4 and Autodesk, but I heavily rely on tutorials and notes to make anything. How did you learn how to program things using blueprints by yourself to get result?
You should focus more on patterns then ue4. Once you know which pattern to use you just try figure out how you can use that pattern in UE4.
I found it really helpful to try and copy a game. Start with a really simple game that you know and can play. It’s a lot easier to learn blueprints when you know exactly what you want to do, just not how to do it.