How do you know if the player is using gamepad or keyboard?

Hi All! What’s a good way to know if players are using gamepad or keyboard? I want to perform different logic by judging which input device the player is using. For example, when the player uses keyboard, some logic will be executed; when the player uses gamepad, other logic will be executed.Thanks!

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https://forums.unrealengine.com/deve…itching-widget

Is Keyboard Key
Is Gamepad Key

Thank you!!

Guys, anybody knows how to make this in C++?