How do you integrate a story into your game?

Please can you tell me what light baking is and LOD’s, I heard it somewhere else but I don’t know what it is

LOD -> level of distance = you have different stages of meshes with different tri counts (e.g the first stage has around 1000 tris, the 2nd one 500 and the 3rd one 100) :slight_smile:
light baking -> when you use static lights you will have to do that. So the shadows are getting baked on the lightmap instead of being rendered in realtime

Thank you for your help

Ohh, Ok, thanks for such a clear explanation