I could have sworn I asked this question before, but I can’t find my old thread on it now.
After you’ve imported a hierarchy with a few hundred or thousand objects, how do you hide it?
And if you don’t want it in the scene anymore, how do you delete it?
I don’t see a “select all children” option.
Do I really need to expand the entire sub tree and scroll to find the end (a horror show if you have more than one large imported object), and hold shift select to delete or hide?
(EDIT: I know I have an entire suggestion thread on this, but I’m fairly certain someone gave me a tip on this at one point.)
(EDIT: How do you even convert it to a blueprint? I know in a different thread that someone said it was difficult to have this done automatically for some reason, but surely it must be easy to do manually? But the only blueprint button I see disappears the moment I select more than one object.)