How do you get trigger to play movie?

Any ideas on how to get full screen movie to play from a box trigger guys?

I’ve tried mucking around with the umg tutorial for this but it will not work, can anyone help?

If you mean this one:

I’m having real difficulty trying to get that to work with a box trigger, but someone on this boards got to know the answer.


Make youve got a widget setup with an image inside of it.

Make sure your image material is set up as the white node of the texture sample is connected to the “Emissive Color” pin of the Material node you’re using.

Make sure you’ve got a boxtrigger.

open your level blueprint (Select blueprints from the menu at the top >> Open Level Blueprint)

In here you want to link the following nodes in this order “OnActorBeginOverlap” + “Create Widget” + “Add to Viewport”

Ensure the “return value” of the create widget and “target” of add to viewport are linked.

Compile and save and that should work (Ins Hopefully)