Hi, so I’m setting the value of my instanced struct to some gameplay tags:
How can I get the value of the struct? GetInstancedStructValue returns nothing.
Thanks.
Hi, so I’m setting the value of my instanced struct to some gameplay tags:
You have to connect an input pin of the desired type to the Value output pin of the Get node. In some cases the easiest thing is to use a break node, but that won’t always be the thing you want.
It’s not intuitive.
Thanks. But what if I have multiple var types in that structure. Can I get them all?
MagForceSeven means plug the struct type itself into the value, which will give you access to the struct
For each different type you want out of the instanced struct, you’ll need another copy of the Get node with a differently typed pin connected to the output. You’ll end up with a cascade of Get nodes connected through their ‘Not Valid’ exec pins.
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