How do you enable multiple SkyAtmospheres?

I am just trying to enable multiple SkyAtmospheres in different locations, but seems only one may be active at a time. "As when more than one is enable, the last one created or made visible will only show. "

Does anyone know of way to enable more than one or recreate such a result?

EDIT: Found default answer, hoping maybe someone knows of a work around.

Hey there @ShawnDaGeek! Looks like you found the answer I was coming to drop off before I got here. Because the system was devised initially to be global, you’d have to edit the source if you want to change that. However from my cursory glance it’s a little more in depth than expected.

The alternative would be to adjust the global one based on the player’s position (in a single player game, you could do it in multiplayer but that’d be client siding the lighting which would also be a significant bump in work).

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I have researched all methods so far “clouds, dust, smoke, Niagara, cards etc.” that would not require a fully recompiled engine, and hand updates for life. Trying to simulate dust clouds in space on around a 5 to 20KM scale lol.
Dragging is not an option, as you would never get to see the clouds from a distance, nor multiple clo9uds.

I am only using to simulate how dust would look from a distance, and to diffuse the light when you are in the cloud in order to bring more light to the asteroids.

If i come up with a plugin type solution or a work around with out “recompile” i will share lol.

I am trying to make really good use of LWC and in a space like environment.
(map is 200,000KM in dia)

Definitely, this use case is going to be hyper specific to project structure. I usually recommend faking it, but in your case you’re not faking scale either. You could also look into volumetrics, but I don’t know how effective that’d be at a massive scale.

Not so much use case, as i have seen so many requests for this in order to wrap planets in small systems. I am doing the same thing but instead of a planet i have clouds of asteroids.

it seems SkyAtmosphere is just too perfect lol.

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