How do you duplicate AI's and use different attack animations?

Hi,
How do you duplicate AI’s BP’s and use different attack animations? I have a bunch of zombies that each have a different mesh. If I change the attack montage it changes with all of them.

Thanks,
Jonathan

Make the montage a variable. (Right click the montage pin and ‘Promote to variable’) You can then set it randomly or have it vary depending on the mesh.

Thank You!!

Your welcome! Don’t forget to mark the question as answered, though!