Hi, this is my very first post in the UE forums.
I’ve been learning the engine for the past 2 years, one of the first things i did was a control movement blueprint in 4.7, it had an 180° turn with a button press, but instead of rotating the character it flipped him. I found an option somewhere within the engine, and instead of flipping the character would do a smooth turn now.
Im trying to reuse the same blueprint for another project, but i cant remember what option was and i cant find it and as it is, it just flips.
By any chance does anyone know what is that option i am talking about is? Or how do you an 180° turn?