How do you detect player's platform (PC, PS4, Mobile, etc)?

Or do you just customize the blueprints, UI, and control schemes in your game for each platform and ship separately?

You’ll eventually have to ship the game by exclusively stating the platform.
You can try asking the user. It wouldn’t be too pro, but would get the job done.

Just for future reference, there’s a blueprint function called ‘GetPlatformName’

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