I have an existing map with extensive level blueprint/matinee/camera set ups I wish to use a template for further maps. However when I use “Save as…” with this map, our project now generates a huge spam of these types of warnings:
UE4Editor-Cmd: [2015.11.24-17.06.10:064][ 0]LogUObjectGlobals:Warning: Guid is in use by ArrowComponent /Game/Maps/Levels/Laundromat.Laundromat:PersistentLevel.BG_StandingWithDrink01.Arrow and ArrowComponent /Game/Maps/Levels/Slaughterhouse.Slaughterhouse:PersistentLevel.BG_StandingWithDrink01.Arrow, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
We’re seeing this warning on 4.10 as well, when running the “Compile Blueprints” automation tests. Many of our blueprints complain that their subcomponents have Guids that are already in use.
It doesn’t really count as a workaround, but I ended up having to copy/paste all the stuff from one level into a new level and rebuild lots of blueprint.
No elegant, quick solution. I ended up doing what I described in the previous post from last August, which involved copy/pasting all the offending content and re-linking references in the level blueprints.