How do you connect two broken pins together?

Hi

Like the question asks, when working with Blueprints, how do you merge/combine two split pins together? Whenever I try to drag one onto the other, it just replaces (breaks) the wire further up.

UnrealEditor_kwYzn3vVou

Thanks

Depends on what you are trying to connect to down the chain.

Need to see the full picture

This. If unreal can convert the two sides (eg: int → string) it will put in the conversion node for you. Otherwise I can’t tell what’s going into what.

To ensure it’s not just a bug-bug, try dragging from the source of the first line to the target of the second, bypass the ‘broken’ nodes directly. If it doesn’t work then, then it’s a type issue you likely need to resolve manually.

For clarity…
White lines and reroutes are for “Execution”…Chain flow. Colored are for types.

1 Like

Sorry, I should have clarified - I’m just re-routing the wire with additional nodes to make things more organised.


Use a custom event for recursive loop calls.

For long splines just double click on the spline to add a reroute node. Fully connect it A → B, then go back and add the reroutes.