Hi, im trying to get started with Unreal engine and wanted to start with something simple: the ability to walk to objects and press a key to get get a better view of them. Ive been watching tutorials, one of which even answered my question, but i cant use the solution because i cant get a refrence for the camera. Im using Unreal engine 5 and i dont know what im supposed to use or do.
For what you described you will want to use an interface.
You can access the manager like so
Or the get the actor whose camera (or point of view) we’re using But I do not think this is the right question to ask here, and also not the the thing you’re looking for.
How do you blueprint a camera Actor so that when you press a key your view goes to the camera?
walk to objects and press a key to get get a better view of them
To answer more directly:
- either line trace to obtain the reference to the actor the player is looking at
- or sphere overlap nearby actors
Once you have a desired reference, we either cast or send an interface message; and then:
Set View Target with Blend
to switch to the object’s camera / point of view- or move the current camera to the object