Hi, im trying to get started with Unreal engine and wanted to start with something simple: the ability to walk to objects and press a key to get get a better view of them. Ive been watching tutorials, one of which even answered my question, but i cant use the solution because i cant get a refrence for the camera. Im using Unreal engine 5 and i dont know what im supposed to use or do.
For what you described you will want to use an interface.
You can access the manager like so ![]()

Or the get the actor whose camera (or point of view) we’re using
But I do not think this is the right question to ask here, and also not the the thing you’re looking for.
How do you blueprint a camera Actor so that when you press a key your view goes to the camera?
walk to objects and press a key to get get a better view of them
To answer more directly:
- either line trace to obtain the reference to the actor the player is looking at
- or sphere overlap nearby actors
Once you have a desired reference, we either cast or send an interface message; and then:
Set View Target with Blendto switch to the object’s camera / point of view- or move the current camera to the object