I am currently working on a game prototype and MVP. I want to provide the right information to the developers and designers to effectively build the game. What information do they need and are there any best-in-class templates for providing this info?
Templates highly depend on the game. I suggest it all comes down to the scope and the number of team-members which will be part of the development.
Below are some key pieces of information you should consider providing:
- Game Concept: This includes a high-level overview of the game’s story, genre, art style, and target audience. This information will help the team understand the game’s direction and purpose.
- Game Mechanics: This includes a detailed description of how the game will play. It covers the rules, objectives, controls, and any other mechanics that the game will employ.
- Level Design: This includes the layout of the game’s levels, the different challenges that will be present, and any special features that will be incorporated. This information will help the team design the game’s environment and ensure that it is engaging and challenging for players.
- Art Direction: This includes the style, look and feel of the game’s graphics and animations. Providing concept art or reference images can help the team visualize the game’s world and characters.
- Technical Requirements: This includes any specific technology or tools that the game will need to be built, such as game engines or programming languages.
- Project Scope and Timeline: This includes the estimated timeline for the project and a breakdown of the scope of work for each phase of development.