I am currently working on a game prototype and MVP. I want to provide the right information to the developers and designers to effectively build the game. What information do they need and are there any best-in-class templates for providing this info?
Templates highly depend on the game. I suggest it all comes down to the scope and the number of team-members which will be part of the development.
Below are some key pieces of information you should consider providing:
- Game Concept: This includes a high-level overview of the game’s story, genre, art style, and target audience. This information will help the team understand the game’s direction and purpose.
- Game Mechanics: This includes a detailed description of how the game will play. It covers the rules, objectives, controls, and any other mechanics that the game will employ.
- Level Design: This includes the layout of the game’s levels, the different challenges that will be present, and any special features that will be incorporated. This information will help the team design the game’s environment and ensure that it is engaging and challenging for players.
- Art Direction: This includes the style, look and feel of the game’s graphics and animations. Providing concept art or reference images can help the team visualize the game’s world and characters.
- Technical Requirements: This includes any specific technology or tools that the game will need to be built, such as game engines or programming languages.
- Project Scope and Timeline: This includes the estimated timeline for the project and a breakdown of the scope of work for each phase of development.
A strong brief sets the foundation for an effective game prototype. Start by defining your core objective — whether it’s to validate gameplay mechanics, test visuals, or assess technical feasibility. Summarize the game concept, target platform, and genre, and include a clear outline of the core gameplay loop so your team understands what makes the experience fun.
Keep the scope lean: focus only on essential features that demonstrate the main idea. Provide visual references (moodboards, concept sketches, or sample games) to align on style early. Add technical details like engine choice, controls, and performance expectations, along with simple success metrics — for example, smooth playability or strong internal feedback.
For a seamless development experience, collaborate with Juego Studio, one of the best game development studios, trusted worldwide for transforming early concepts into polished, playable prototypes with creative and technical precision.