I’ve been searching for a solution for days, and no answer. I’m just wondering if it’s possible to add keyboard input in UMG? In the graph, there is no option for keyboard keys, and you also can’t use the action or axis buttons, either. I’ve been trying to get certain things to work, mainly a menu, but not being able to have input in the UMG graphs is extremely limiting.
In most tutorials I’ve seen, in menu building for example, they only show how to make buttons and add functionality to the buttons, like a pause menu. They show how to create the buttons for the menu, like Continue, Exit Game, Return to Main Menu. And to use these buttons you always have to use the mouse to click on them. Why can’t you use the keyboard for these same functions, scroll up and down using the arrow keys.
Like a recent tutorial I watched showed how to set up Continue and Exit Game buttons, and in the graph it was something like “OnClicked(exitbutton)-> execute console command “exit”” and OnClicked(ContinueButton)->blahblah. Why instead of onclicked events, can’t I use the action mapping I set up?
Also, another complaint, as to why there are no tutorials for more complex menus/inventories, e.g. with multiple tabs. I want to learn how to make a real menu with different tabs like equipment, status, skills, etc, and when you click or press on one, a new screen opens up. The tutorials available now are way too basic.