How would you go about making the chromatic aberration in a post processing volume go to 5.0 intensity whenever the Z key is pressed, and then go down to 0.0 when the key is released? I messed around with the set settings node for the post processing volume but that wasn’t it.
That is it, the settings are just really well hidden. Gimme 5.
Click the set settings node, and look at the details…
I can’t find that PostProcessVolume node anywhere… where did you get that from?
It’s just a reference.
Drop a PP volume in the level ( keep it selected ) and then right click in the level BP. It will be near the top of the list.
What exactly is that node named? (NVM found it)
I still don’t understand how to make it turn off and on when you press Z
It didn’t work for me… for context hitting Z also causes slow motion in my project, so every time it slows down it should be doing it.
Ok so that partially worked. Issue is that slow mo is toggle. And doing it this way, the chromatic aberration is only when you hold it down. How would you go about making it togglable?
To be fair, that is what you asked for.
Feed the ‘pressed’ pin of the Z node into a FlipFlop node and don’t use the ‘released’ pin.
Ok that works, thanks for your help. Yeah that is what I originally asked for, I wasn’t really thinking thru that part of it.