I’ve been looking for this online but haven’t been able to find anything. I’ve attached a MaterialBillboard to my player, now just trying to figure how i can change it’s size in blueprints.
Do it like it’s shown in this tutorial: https://docs.unrealengine/latest/INT/Engine/UMG/HowTo/Create3DWidgets/index.html (instead of placing it into the level, attach it on top of your character)
Tesla dev has a tutorial for that on his youtube chanel. Go to youtube and type tesla dev health bar and it should pop up.
Ah, I think you mean this one: ?v=M7w9OfPRpKM (I have it in my “useful tutorials” list)