Hello, executing the audioTrack.add_section() in the below causes the editor to crash. I can add sections to other types of tracks but the unreal.MovieSceneAudioTrack specifically seems to have this issue. Does anyone know of a workaround for this?
sequence = asset_tools.create_asset(name, path, unreal.LevelSequence, factory)
audioTrack = sequence.add_master_track(unreal.MovieSceneAudioTrack)
# Crashes the editor
audioSection = audioTrack.add_section()