How do you access the Media Sound Component of an actor in a level from the UMG UI?
When Unreal Engine first came out, it was extremely difficult for blueprints to speak with each other. I see it’s still a major problem. It’s not intuitive at all.
How do you access the Media Sound Component of an actor in a level from the UMG UI?
When Unreal Engine first came out, it was extremely difficult for blueprints to speak with each other. I see it’s still a major problem. It’s not intuitive at all.