I am trying to understand how to use the UE4 automation system more effectively. Currently I am able to write and run tests on my own machine, but it appears to be unable or bugged when I try to use it on a remote UE4 game or server.
Selecting the Automation Tab in UFE with a Standalone Instance brings up a grayed out interface when looking at anything not on my machine. The log has the option to enter commands, but they do not have any effect.
Is there any more information anyone can shed on this for me? The documentation has been mildly helpful but only gives a glimpse of the utility I believe to be available here.