Can you do anything in blueprint ?
Like connecting to a tcp server, sending/receiving tcp packets and closing a tcp connection ?
Thanks.
Can you do anything in blueprint ?
Like connecting to a tcp server, sending/receiving tcp packets and closing a tcp connection ?
Thanks.
I’m over a year late, but incase anyone is looking at this post, I’ve released a small library to allow for connecting, disconnecting and sending/recieving FString packets (as you can format floats, ints etc into a string, this was the most logical thing to add). Socketer - Free TCP socket blueprint plugin! - Community Content, Tools and Tutorials - Unreal Engine Forums! Hope this can help someone!