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How do we move a character using AI not by input in 3rd person blueprint based project?

Hi Friends,
How do we move a character using AI not by intput in 3rd person blueprint based project?

Regards,
izgi.

You make AIControler instead of PlayerController, then hook it to character pawn.

Plenty of tutorials for AI, some easy some quite complicated, many outdated.

Sorry My post was a little wrong, I was using visual scripting for moving the character. How do we use AI using visual scripting to move the character.

this is advanced, (and may be outdated a bit):
https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/index.html

this is most beginner ai tutorial i know about:

You could use this from marketplace:

However i would recommend following first two tutorials before buying modules from marketplace.

also google for “unreal blueprint character AI” you get plenty of tuts.