How do we move a character using AI not by input in 3rd person blueprint based project?

Hi Friends,
How do we move a character using AI not by intput in 3rd person blueprint based project?

Regards,
.

You make AIControler instead of PlayerController, then hook it to character pawn.

Plenty of tutorials for AI, some easy some quite complicated, many outdated.

Sorry My post was a little wrong, I was using visual scripting for moving the character. How do we use AI using visual scripting to move the character.

this is advanced, (and may be outdated a bit):
https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/index.html

this is most beginner ai tutorial i know about:

You could use this from marketplace:

However i would recommend following first two tutorials before buying modules from marketplace.

also google for “unreal blueprint character AI” you get plenty of tuts.