How do use Nvidia Waveworks in 2020

I am having trouble with using Nvidia’s Waveworks in UE4 v4.25. I want to import Waveworks into a existing build of the engine and not have to rebuilt a entirely new (and outdated version based on their GitHub Rep) engine build each time I want to use it.

I am trying to use this download but I am stuck. NVIDIA WaveWorks | NVIDIA Developer

Using Cmake as the readme.md suggests to but I can’t figure out what to do after I build the project. There’s no documentation about this supposedly amazing plugin that they’ve created. It’s nothing but a guessing game and that’s not helping me be able to use it.

If anyone has gotten this to work with the current version of UE4 4.25, please please please let me know how I can do so. Thanks!