I am pretty sure this had been answer before but I don’t know what “special word” to ask Google as it refuse to help me…
Hope you guys can.
How can I do set the float math from blueprint and get float to Animation blueprint to set alpha blend in animation node?
What I am trying doing? I want to press AIM input to toggle between weapon holster and weapon Aim.
Good example -
This pose is only head that look around…
Blend into this
This pose is both head and rifle look around…
And repeat from top.
Both have different AimOffset which that is why most equip weapon YouTube tutorial is fail.
My animation blueprint is work great. I’ve test ‘manual’ change number of alpha float and both way blend in work well.
This is what I need, press AIM button e.g gamepad input/keyboard input/ VR google input. All in one event node to toggle between those two picture.