Hello,
I’m looking for a way to increase the basic stamina for players, multiplying it by 2.
I have:
var i : int = 0
# Runs when the device is started in a running game
OnBegin<override>()<suspends>:void=
#Todo Increase a Stamina to player
AllPlayers := GetPlayspace().GetPlayers()
loop:
if(i <= AllPlayers.Length):
AllPlayers[i].Stamina := 200
set i = i + 1
break
My first thought would be to increase the Stamina (They call it “Energy”) in the ‘Island Settings’
But Energy Max is capped at 100. You could probably lower ‘Sprinting Energy Cost Per Second’ to give the effect of having more stamina.
I don’t think Stamina can be tweaked with Verse yet. The character has interfaces for changing health and shields, but I don’t see anything for stamina.