So, I’m trying to integrate some video footage onto the backplate that you see in the image. I’m also looking to use it for the lighting and reflections on the objects surrounding the area. I don’t have any 360 footage so I’m kind of brute forcing this to work. The main goal for this project is to get any backplate footage I can find and and be able to use it as a 360 environment (does not have to be fully accurate in the surrounding environment). I tried making a material and adding the backplate (media_Player) on the emissive color section. I added a multiply to it and it became somewhat present. However, I feel like this is not an accurate way to get the light and reflections I’m looking for. Would anyone have a better approach for this?