Or to simplify it you can stick to using blueprints only
Here’s a nice and simple example: https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html
Implemented it into my own game and it works like a charm!
Or to simplify it you can stick to using blueprints only
Here’s a nice and simple example: https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html
Implemented it into my own game and it works like a charm!