Hi, in the game I’m making, you are able to interact with objects such as open doors and pick up objects, which the key will be pressing E on keyboard and pressing left face button for controller. You are also able to reload, by pressing R on keyboard, but this is where I’m stuck, it’s done by pressing and HOLDING the left face button on controller. Is there any way to distinguish if the input has just been pressed or if it’s been held to determine the output? I thought it would’ve been an option in the Input settings page, like pressing a button while holding shift or ctrl, but it’s not there.
Thanks in advance!