Hey so I was wondering how do I use JumpMaxHoldTime because right now no matter what I set it to, if I hold the space bar, my character will just forever go upwards until I release it. On the space bar pressed I call Jump() and on space bar released I call StopJumping(). Is it something to do with JumpZVelocity, and do I have to change that? Also does JumpZVelocity have any relation to JumpMaxHoldTime?
Any help is much appreciated, thank you!