Hi Orieoz, Welcome to the Forums,
The vehicle template shows an implementation of this.
So you’d create the Input Mapping Context and Action assets, then you’ll see what you’ve named them. (Example in picture is throttle) in your Blueprint nodes.
Hi Orieoz, Welcome to the Forums,
The vehicle template shows an implementation of this.
So you’d create the Input Mapping Context and Action assets, then you’ll see what you’ve named them. (Example in picture is throttle) in your Blueprint nodes.