I have several animation packs that I bought on the Unreal Marketplace. However, although they each use the same Unreal skeleton, they use different instances of the Unreal skeleton (even if they have the same name!).
That means I can’t use, for example, the walk animation from one pack, and the run animation from another pack. (The asset browser in Persona will only show the animations attached to that specific skeleton, and not the others).
I know I could get round this by retargeting every time I wanted to use an animation for another skeleton, but I would rather just have all the animations available to one skeleton.