How do I use "AI Move To" for vehicles.

I’m working on a racing game, and I just need simple AI (moving cars) so that it would look like a game. I tried using “path” so the vehicle would follow it, but since I have a lot of corners, the car gets out of the path and can’t find it again. So I heard that there is this function called AI Move To. For some reason it doesn’t work for vehicles. I’m currently using 4.27. If anyone has any idea, please let me know.

there is the “vehicle game” sample.
Idk if there is an ai class in it
its a c++ proj
it might have something useful inside it for you to look at.

There is also the “mass” ai in UE5 which you can play with in the city sample projects

Hi Maga,

I’m reminded of this tutorial. It has a Blueprint for vehicles to chase a specific point on a spline. So instead of following the path directly, it adjusts throttle/steering to chase the moving point.

Let us know how that works out, welcome to the Forums!