i need to do it in blueprints.
You need:
*) Target for Dynamic material creation → Mesh of your appearing box
*) You need to pass created Dynamic Material to nodes that manipulates it parameters (crefully look at screens I gave. Notice connections)
*) Parameter name to set color if you need this. If not just tond use it
*) Parameter for opacity
Appearing box material should have parameters you are calling
for some reason i can’t get the transparency thing because the image on the mesh is png background and i need the background invisible but what i am trying to do is make the mesh invisible and when i walk into the trigger box it puts a delay for 5 minutes maybe and then it shows the mesh appear and then a few seconds it goes invisible. like somehow a jumpscare from a distance.

Didnt quite get this part. It is the same png as the background? If so make a duplicate and manipulate it.
i put a png photo of a character on a plane mesh and i made it look like a character but its 2d.
ok and then i make it appear after a few minutes when i move through a trigger box and then a few seconds disappear.



