How do I use a Struct in a save game object?

I have some very complicated data that I need to store in a save game object. I want to save a struct to the save game object but when I try, I get packaging errors. Is there a way to safely use a struct in a save game object?

I save structs in the save game. When you say ‘complicated’, of no data is complicated, it’s just data. But is your struct recursive, for example?

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No its not recursive but it does contain other structs and arrays. I get errors when packaging for some eason.

Can you show the errors?