How do I use a Character Pawn in place of the Player Start?

I hope this solves your problem
First config “Default PawnClass” in Game Mode to “Default Pawn”
now if you have a character select it and Disable “Auto Possess Player” in “Pawn” section
next open “Level Blueprint” and in “Event Begin Play” make your reference to your characters
and finally, make your logic for change character in it

333910-charp1.jpg

333912-charp2.jpg

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