Epic Developer Community Forums
How do I use a Character Pawn in place of the Player Start?
Development
Character & Animation
pawn
,
player-start
,
possess
,
question
,
unreal-engine
,
Animation-Blueprint
GrumbleBunny
(GrumbleBunny)
March 28, 2021, 7:37am
2
You need to set “Auto Possess Player” on the character in the map.
show post in topic