How do I use 2 livelink sources for face and body with Metahumans UE5.6

Hey everyone,

I’ve scoured these forums and Youtube to find out how to do use two livelink sources to live stream face and body to a metahuman. I can get the body to work or face to work separately but not both at the same time. Metahumans by default only appear to have 1 livelink source and 2 checkboxes, AR KIT and Use Live Link.

Can anyone help explain the steps required to achieve this? I’ve seen that Rokoko suit has 2 livelink sources built into their blueprint and a few other Youtube examples of this working live, so it’s definitely possible. I am using an iPhone with Live Link Face and Mocopi.

Thanks.

1 Like

Hi! I’m using CC4, UE 5.5, Mocopi, and StretchSense (Hand Engine 3 Pro). Individually they work great, but I can’t get all three (Body+Hands+Face) to work at the same time.

It’s frustrating because these brands advertise their ‘collaborations’ everywhere, but there are zero tutorials on how to actually integrate them together. Since you’re working on this, could you share your AnimGraph setup or any tips? Thanks!"