Hi, I’m trying to implement Firebase(Ultimate Mobile Kit by gameDNA) in my project so I can authenticate users with a Google Play account.
While trying to do that, I found out I should link my google play service to both development build and distribution build. However, when I package and upload development build, Google Play rejects it, saying it contains a debuggable apk.
It’s obvious I’m missing something but hours of googling didn’t get me anywhere. I found this(Google Play Setup - Mobile - Unreal Engine Forums) but didn’t really help solving the problem.
Can someone provide me with step-by-step instructions on how to upload a development build on Google Play?