We’ll probably add an explicit uninstall option to the launcher later, but for now you’ll have to go to a double secret location here, “~/Library/Application Support/Epic/UnrealEngineLauncher/Data/Manifests”. If you remove the manifest file for the corresponding content package, you should see it disappear from the launcher the next time you run it.
Hello, Just one small question about that, is there any way to know what manifest corresponds to which package? all I see are some numbers, but I am not sure what to match them with.