Any project I create in UE has lag when hovering and clicking on widget menu buttons. Even after packaged there’s like a 0.1s delay when hovering and clicking. Both with the animation and sound. It just makes the menu experience feel sloppy and kludgy and not snappy. Is this a common problem with UE?
I don’t think I’m doing anything unique. Here’s an example of my button graph and animation. The animation isn’t complicated at all. And I’ve trimmed every millisecond of dead space off the front of the audio files. But there’s still a noticeable delay when it plays.


